Mythfall Tier List: Early Ranking Framework

This is early Mythfall tier list advice, not a final ranking. Use it to judge new classes, weapons, and builds as players learn more.

Read This Before Using Any Tier List

Mythfall does not yet have enough widely shared player testing for a final tier list. This page gives you a practical way to judge classes, weapons, and builds without being misled by loud guesses.

Tier Criteria

TierWhat it should mean
SStrong in many situations, efficient for progression, and still useful after early game
AVery good with a clear role or build path
BPlayable and useful, but may need more gear, skill, or team support
CNiche, awkward, or likely to be replaced when better options unlock

What Makes Something Strong

For Mythfall, judge options by:

  • Clear damage loop
  • Low downtime
  • Defensive safety
  • Mobility
  • Boss performance
  • Farming speed
  • Device friendliness
  • Resource cost

The best choice for a leaderboard player may not be the best choice for a new mobile player. That difference matters.

Early Player Recommendations

Player needRecommended priority
New solo playerSafety, sustain, simple controls
Fast levelingArea damage, movement, short cooldowns
Boss attemptsRange, burst timing, defensive tools
Group playUtility, crowd control, buffs

Update Policy

This page should be updated when:

  • Mythfall publishes patch notes.
  • Players confirm class names and abilities.
  • YouTube creators show repeatable boss or farming routes.
  • The community agrees on a major nerf or buff.

Until then, treat any exact S-tier post as something to test, not something to follow blindly.